Listed in: Computer Science, as COSC-331
James R. Glenn (Section 01)
This course examines the theory of games in all forms, including traditional non-cooperative simultaneous-play games and their relevance to economics, psychology, and biology; iterated games; combinatorial games such as chess, checkers, and Go; imperfect information games; and stochastic games. The course also considers data structures and algorithms relevant to games, the computational complexity of games, and the use of techniques from artificial intelligence to compute strategies when it is infeasible to compute the optimal strategy. Students will have an opportunity to develop games that incorporate AI and theory.
Requisites: COSC 112 and 201. Fall semester. Professor TBA.