Spring 2018

Computer Graphics

Listed in: Computer Science, as COSC-321

Formerly listed as: COSC-32


John E. Rager (Section 01)


This course will explore the algorithms used to create “realistic” three-dimensional computer images. Major topics will include object representations (polygons, curved surfaces, functional models), rendering algorithms (perspective transformations, hidden-surface removal, reflectance and illumination, shadows, texturing), and implementation techniques (scan conversion, ray tracing, radiosity). Students will create images using Pixar's Renderman.

Requisite: COSC 112 or 201 or consent of the instructor.  Spring semester. Professor Rager.


2022-23: Offered in Spring 2023
Other years: Offered in Spring 2010, Spring 2012, Fall 2013, Spring 2016, Spring 2018, Fall 2020