Formerly listed as: THDA-46
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Jake M. Meginsky (Section 01)
(Offered as THDA 254 and MUSI 254) What is the role of sound in live performance, and how is it designed and produced? This course provides an introduction to the fundamentals of sound design in live performance contexts from both technical and artistic perspectives. Throughout the term we will work towards developing skills that lead to a greater awareness and understanding of sound in theatre, media, and our everyday lives. Students will explore the fundamentals of audio production and acoustics through a series of short projects, covering a range of topics from foley art, to digital field recording, to various digital sound-editing software applications, to live sound reinforcement principles.
Special consideration will be given to software environments and applications (QLab, Ableton Live, Borderlands, Max Msp) dedicated to live playback and design of acoustic spaces, and we will examine strategies for developing an efficient, real-world approach to the technical rehearsal process. Throughout the course, we will consider the creative and technical toolkit needed for imagining sound design opportunities in various script, video, dance, art installation and performance-oriented collaborations.
Recommended requisite: One prior practice-of-arts course in theater and dance, music or studio art, or equivalent experience. Limited to 12 students. Fall semester. Visiting Lecturer Meginsky.
If Overenrolled: Enrollment by attendence in first 2 classes