Fall 2020

Computer Graphics

Listed in: Computer Science, as COSC-321

Formerly listed as: COSC-32

Faculty

John E. Rager (Section 01)

Description

This course will explore the algorithms used to create “realistic” three-dimensional computer images. Major topics will include object representations (polygons, curved surfaces, functional models), rendering algorithms (perspective transformations, hidden-surface removal, reflectance and illumination, shadows, texturing), and implementation techniques (scan conversion, ray tracing, radiosity). Students will create images using Pixar's Renderman.

This course will be fully accessible online and may also make use of in-person meetings.

Requisite: COSC 112 or consent of the instructor. Fall semester.  Professor Rager.

If Overenrolled: Priority to majors

Keywords

Online Only

Offerings

2020-21: Offered in Fall 2020
Other years: Offered in Spring 2010, Spring 2012, Fall 2013, Spring 2016, Spring 2018, Fall 2020