Spring 2023

Computer Graphics

Listed in: Computer Science, as COSC-321

Faculty

John E. Rager (Section 01.)

Description

This course will explore the algorithms used to create “realistic” three-dimensional computer images. Major topics will include object representations (polygons, curved surfaces, functional models), rendering algorithms (perspective transformations, hidden-surface removal, reflectance and illumination, shadows, texturing), and implementation techniques (scan conversion, ray tracing, radiosity). Students will create images using Pixar's Renderman.

Requisite: COSC 112 or consent of the instructor. Limited to 50 students. Spring semester. Professor Rager.

How to handle overenrollment: Priority to majors

Students who enroll in this course will likely encounter and be expected to engage in the following intellectual skills, modes of learning, and assessment: (none specified)

COSC 321 - LEC

Section 01.
Tu 10:00 AM - 11:20 AM SCCE A131
Th 10:00 AM - 11:20 AM SCCE A131

Offerings

2023-24: Not offered
Other years: Offered in Spring 2012, Fall 2013, Spring 2016, Spring 2018, Fall 2020, Spring 2023