Indigenous American Epics

American Studies, as AMST-358  |  English, as ENGL-458 | Moodle
Lisa Brooks

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Research resources

Cox, James H., and Daniel Heath Justice. The Oxford handbook of indigenous American literature. New York: Oxford University Press, 2014. Frost Reference PS153.I52 O84 2014
Leeming, David Adams. Creation myths of the world : an encyclopedia. Santa Barbara, Calif.: ABC-CLIO, 2010. Frost Reference BL325.C7 L44 2010
Leeming, David Adams. The Oxford companion to world mythology. [electronic resource]. Oxford: Oxford University Press, 2005.
Whitson, Kathy J. Native American literatures : an encyclopedia of works, characters, authors, and themes. Santa Barbara, Calif.: ABC-CLIO, 1999. Frost Reference PS153.I52 W47 1999

https://libraries.indiana.edu/sites/default/files/Evaluating_Sources_Rhetorically.pdf

Digital tools

Twine
An open-source tool for telling interactive, nonlinear stories

Twine examples (academic):

Twine examples (games):

WordPress
The ubiquitous blogging platform.

  • Native Appropriations
    Dr. Adrienne Keene writes about representations of Native peoples.
  • Africa in Words
    A blog about cultural production and Africa. 
  • Christin Washington’s thesis on memory and silence of black existence in Brooklyn.

Fold
An open publishing platform that lets writers link media cards to their text.

Tumblr
Well-known blogging and social networking site that has been increasingly used to publish creative academic projects. 

  • ICC Witness Project
    Poetry project to give voice to witnesses lost in violence during the 2008 Kenyan elections.
  • Koroga Blog
    Collaborative poetry and photography project created to offer multiple African stories and perspectives.

ArcGIS (online platform)
Online mapping tool that offers interactive features, like scrolling story maps. Can be used with ArcGIS for desktop which is installed on some computers on campus.

  • Maps featured in Christin Washington’s thesis were made with ArcGIS.

Carto
Online mapping tool that helps to visualize location data.

StoryMap JS
 
TimeMapper
 
Voyant
A web-based reading and analysis environment for visualizing aspects of texts.

Omeka & Neatline
Omeka.net is web-publishing platform that allows anyone to create or collaborate on a website to display collections and build digital exhibitions. Neatline is Omeka's timeline/mapping plugin available in omeka.org installations only.

Scalar
Great tool for non-linear narratives. Options and support available for the novice and more advanced users.

    Digital Scholarship Summer Internship
    with information on the program and links to each cohort's projects

    Indigenous gaming/Never Alone

    Never Alone

    https://novelalliances.com/2016/05/21/how-should-i-play-these-media-and-remediation-in-never-alone/

    https://pinnguaq.com/posts/the-true-cost-of-never-alone-for-nunavummiut/

    https://www.youtube.com/watch?v=NnOFDx3HVNo

    Anderson, Wanni Wibulswasdi. The Dall Sheep Dinner Guest: Iñupiaq Narratives of Northwest Alaska. University of Alaska Press, 2005.

    Cleveland, Robert. “Kunuuksaayuka.” In Unipchaanich Imagluktugmiut = Stories of the Black River People, 1st edition., 101–4. National Bilingual Materials Development Center, 1980.

    Martin, Keavy. Stories in a New Skin: Approaches to Inuit Literature. Univ. of Manitoba Press, 2012.

    Nagy, Murielle. “Time, Space, and Memory.” In Critical Inuit Studies: An Anthology of Contemporary Arctic Ethnography, edited by Pamela R. Stern and Lisa Stevenson, 71–88. U of Nebraska Press, 2006.

    An incomplete list of indigenous game/VR/digital media developers

    Other Indigenous DH resources

    https://www.sovereigngames.org/

    http://www.abtec.org/blog/?p=40

    http://strangehorizons.com/non-fiction/articles/decolonizing-science-fiction-and-imagining-futures-an-indigenous-futurisms-roundtable/

    http://www.emilymlegg.com/portfolio/?page_id=105

    https://arstechnica.com/gaming/2015/06/the-post-apocalyptic-dimensional-space-of-native-video-game-design/

    http://www.reneenejo.com/blog/2014/8/19/blood-quantum

    https://beta.theglobeandmail.com/arts/indigenous-artists-create-virtual-reality-vision-of-canada-in-the-future/article35436268/

    https://www.youtube.com/watch?v=ayLNW179OvA

    https://www.youtube.com/watch?v=7f4Jm0y_iLk

    Cassandra’s thesis at http://indigenousimaginary.org

    LaPensée, Elizabeth. “Transformations and Remembrances in the Digital Game We Sing for Healing.” Transmotion (in Press), n.d.

    LaPensée, Elizabeth. “Survivance Among Social Impact Games.” Loading... The Journal of the Canadian Game Studies Association 8, no. 13 (2014): 43–60.

    Lewis, Jason Edward. “Preparations for a Haunting: Notes toward an Indigenous Future Imaginary.” In The Participatory Condition in the Digital Age, edited by Darin (ed. and introd.) Barney, Gabriella (ed. and introd.) Coleman, Christine (ed. and introd.) Ross, Jonathan (ed. and introd.) Sterne, and Tamar (ed. and introd.) Tembeck, 229–49. Electronic Mediations (Electronic Mediations): 51. Minneapolis, MN: U of Minnesota P, 2016.

    Townsend, Melanie A., Dana Claxton, and Steve Loft. Transference, Tradition, Technology: Native New Media Exploring Visual & Digital Culture. Banff, Alta. : Walter Phillips Gallery Editions, 2005.